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Terrain (T1-12)

YEAR : 2006
EXHIBITION : Factory, Seoul, Korea
MEASURES : w 41,25 cm x h 55 cm / w 55 cm x h 41,25 cm
PRINT : Ultra chrome ink on semiglossy paper
MOUNTING : White cabinet with front glass
EDITION : 3 editions, 1 artist proof
DOWNLOAD : Terrain_I.pdf / size 2,2 MB

In the series Terrain we are witnesses to a documentation of nature sceneries fixed and mounted in cabinets. The photographs are shot at different museums of natural history and the cabinets directly refers back to the museums large-scale dioramic sceneries. These fascinating tableaux simulates specific nature sites or spots from around the globe to represent the natural habitat of a group of species.

But what become more interesting in our point-of-view – when looking through the cameras eye – is the construction of these nature sceneries. Every single diorama is constructed from two layers: 1. foreground and 2. background. The foreground is a 3-dimensional scenography which simulates a site specific environment. Plants, trees, leaves, stones, rocks, water, snow etc. are thoroughly arranged to create a complete fragment of a given nature. The background forms a 2-dimensional painted surface which in a picturesque naturalistic manner simulates the continuation of the scenery of the foreground into a vanishing point on the painted background. Further more the background is a simulation it self of a given nature.

The camera does not contain the ability to clearly differentiate between a foreground and a background or a 2-dimensional surface from a 3-dimensional space. Instead and even better the camera contains the quality to reflect the motif with complete indifferent objectivity. This causes a single vista represented on the 2-dimensional surface of the photographic paper. The fusion produces hereby a new third simulation of the scenery which in the perception of the spectator represent the image of of a real 3-dimensional nature scenery. The origin of the scenarios do not exist anymore because of this triple framing/simulation. A new hyper realistic world is established.
   
Terrain (T1)
Terrain (T2)
Terrain (T3)
Terrain (T4)
Terrain (T5)
Terrain (T6)
Terrain (T7)
Terrain (T8)
Terrain (T9)
Terrain (T10)
Terrain (T11)
Terrain (T12)
Installation of the Terrain series at Factory